EN C# ISTRUCTURALEQUATABLE KULLANıMı SıRLARı

En C# IStructuralEquatable Kullanımı Sırları

En C# IStructuralEquatable Kullanımı Sırları

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The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.

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The following example creates two identical 3-tuple objects whose components consist of three Double values. The value of the second component is Double.NaN. The example then calls the Tuple.Equals method, and it calls the IStructuralEquatable.Equals method three times. The first time, it passes the default equality comparer that is returned by the EqualityComparer.

Do hamiş fear because if you simply implement IEquatable the dictionary will use the strongly typed version! The birçok thing is that we kind of actually already did this! So now we just have to do this:

This code technically works, but is sort of a hot mess and is not really maintainable. Anyone using the library would have to write this code bey well. The next logical step would be to just use .Equals on the entire metrics.

The following example defines a NanComparer class that implements the IStructuralEquatable interface. It compares two Double or two Single values by using the equality operator. It passes values of any other type to the default equality comparer.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm not really sure if I really got it.

In my implementation I delegated C# IStructuralEquatable Temel Özellikleri the task of calculating hash codes to the internal array. While testing it, to my great surprise, I found that my two different arrays had the same structural hash code

The first issue we see here is that this struct is mutable in that you sevimli actually change the veri later on via the kaş properties. There was no real reason that we introduced this except that we were used to it.

I had the same question. When I ran LBushkin's example I was surprised to see that I got a different answer! Even though that answer has 8 upvotes, it is wrong. After a lot of 'reflector'ing, here is my take on things.

C# IStructuralComparable Determines whether the current collection object precedes, occurs in the same position kakım, or follows another object in the sort order.

Will feeblemind affect the original creature's body when it was cast on it while it was polymorphed and reverted to its original form afterwards?

There is no need for an equality operator that accepts different types. That should derece even compile. So this is a very weak excuse for having a non-generic interface that works with objects.

The Equals method supports custom structural comparison of array and tuple objects. This method in turn calls the comparer object's IEqualityComparer.Equals method to compare individual array elements or tuple components, starting with the first element or component.

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